Detailed description of your suggested feature:
When you die, you "spectate" some random fixed point on the map instead of being able to roam like you used to, as spectator was removed. Removing spectator was good, but I'm quite annoyed by the downsides, which is that I have no idea what's going on when I die, around the area I died. It's frustrating since you used to be able to keep interested even after you died and watch what was going on. Now it really kills the action. It's especially annoying as I record everything, and dying is now really detrimental to getting footage because you can't record the fight continuing after you died.
So my answer, which would solve this frustration, and not bring back any of the exploits that spectator had, would be to lock this static spectating point, when you die, to the spot you died on, or just above it.